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Turn the path into reviewable evidence with its scoped project milestones and explicit grading criteria.
Build a small but COMPLETE playable game (e.g. Pong, Breakout, a Flappy-Bird clone, or an asteroids shooter) in an engine (Godot/Unity) or from...
Build a more developed game (e.g. a top-down shooter, a platformer, or a tower defense) that demonstrates: (1) a clean architecture using the...
Take a game from concept to SHIPPED — the discipline most aspiring devs skip. Deliver a complete, polished small game with: a tight core gameplay loop...